Computing Lead: Beccy Walker
At Luston and Shobdon we promote an environment where everyone feels welcome, included, represented and treated fairly. Everyone is encouraged and supported to take part in lessons. Computing is an essential life skill and our children know the increasing importance of Computing both in the classroom, and in their everyday life. The Computing curriculum is designed to equip children with the knowledge and the understanding that they will need to be active participants in a digital world. We teach children to use their computational thinking skills and design and create their own digital content.
What does Computing look like across the Federation?
Intent, Implementation & Impact
Computing National Curriculum
Apps for home & School
Online Safety with Education for a Connected World
Our Computing Curriculum explicitly incorporates one of our ‘Lifelong Literacies’- Digital Literacy. Our aim for our Digital Literacy focus is to empower learners to think critically, behave safely, and participate responsibly in our digital world.
We have taken age-appropriate outcomes from Education for a Connected World- UK Council for Child Internet Safety (UKCIS), which gives guidance to support children to live knowledgeably, responsibly and safely in a digital world. This framework focuses on eight strands of online education:
It can be found in hard copy here
Cool computing activities to try at home
Books for EYFS/Key Stage One - age 4-7
Books for Key Stage Two - age 7-11
Computing Knowledge Organisers and Vocabulary
A knowledge organiser is a go-to document for a topic/unit of work: each one identifies the key information that children need to have learned by the end of a topic. It also acts as a tool to support children in retaining and retrieving knowledge for life-long learning.